When we use digital reverberation, we turn to room programs, chambers, halls and plates (the plate reverb is an electro-mechanical reverb simulator). We may like what we hear, but since we cannot directly compare the digital simulation with the real thing, we can't really decide whether a real room, chamber, hall or plate would have been better.
But there is one way you can compare digitally simulated reverb against the real thing - try to simulate the reverb of a small room. Record an acoustic sound source in the way you normally would, and then with the mic twice as far away.
This is often a very convincing test showing that digital reverb hasn't really come as far as we would like. One day perhaps...Come on the FREE COURSE TOUR