The function of the compressor is to reduce dynamic range. That is, to reduce the different in level between loud parts of the signal and quiet parts. It does this by reducing the level of the loud sections.
The natural sounds of life have an extremely wide dynamic range, from the rustle of a falling leaf to the roar of a jet engine on take off. The human ear has an automatic gain control which enables it to accommodate all of these sounds from the threshold of hearing to close to the threshold of pain, a dynamic range of approximately 120 decibels.
Even the most modern audio equipment is incapable of handling the full range that the ear can cope with. Analog tape without noise reduction can manage almost 70 decibels dynamic range between its noise floor and the 3% distortion point. 16 bit digital audio equipment can achieve over 90 dB. Still almost 30 dB less than the ear's range.
Even with a theoretical dynamic range of 144 dB (which would be possible in 24-bit digital equipment, given perfect analog to digital convertors), would it be desirable - and useful? A listener in a domestic setting might enjoy the exhilarating effects of levels up to 100 dB SPL (Sound Pressure Level) and more, but what annoyance or distress might that be causing to his neighbor? At the other end of the dynamic scale, a typical ambient noise level of at least 40 dB SPL precludes the use of very quiet levels in recorded or broadcast sound media.
Almost always, it is necessary to compress the dynamic range of natural sounds to fit them into a window suitable for comfortable listening.
One of the principal uses of compression is the control of level in vocals. Many singers train for years to achieve the degree of breath control necessary for an even tone and expressive performance. Other vocalists rely on an instinctive voice production technique, which may need help in the studio to maintain a consistent level, and result in a vocal track which 'sits' correctly in the mix.
The level of a vocal may vary widely, and appear like the unprocessed signal (a) in the diagram:
The unprocessed signal has a large dynamic range between the highest and lowest levels. Applying compression reduces the highest levels, reducing the dynamic range (b). Because the peak level of the signal is now lower, make-up gain is added to restore the original peak level (c). The result is a much more controlled and usable sound.
Compressors work at line level, therefore the input signal has to be taken from the mixing console, preferably from the channel insert point send. The output from the compressor is brought back to the channel insert return. By connecting the compressor at this position in the signal chain, its operation is unaffected by the use of any of the console controls, except input gain.
An alternative is connection to the group insert point of the console, or the main stereo output's insert point. In either of these situations, a mix of signals is compressed.

Threshold sets the level above which compression takes place. Signals below the threshold will remain unaltered.
Ratio is the 'strength' of compression above the threshold level. The higher the ratio, the greater the effect. If the ratio is set at 5:1, it means that when the signal is above the threshold level, when the input signal rises by 5 dB, the output signal rises by 1 dB.
At a compression ratio of 2:1, the effect is mild and suitable for the subtle compression of vocals or for a complete mix. At 10:1, compression is much stronger and more noticeable. Ratios between 5:1 and 15:1 are suitable for the 'compressed' sound, used as an effect in its own right. Higher ratios are used for the control of extremely peaky signals. Above 20:1, the compression effect is so pronounced that it is known as 'limiting'. It is possible to buy a dedicated limiter.
The point where the slope of the compressor curve changes is known as the Knee. Some compressors have an adjustable knee, variable between hard (which is normal) and soft:
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Hard knee |
Soft knee |
With a soft knee, signals which only just exceed the threshold level are compressed at a low ratio, the ratio increasing the higher the signal level.
Attack sets the time the compressor takes to respond once the threshold has been exceeded. Attack may be set so that the initial transient of the instrument passes through unaltered, or set to a faster value so that the very start of the sound is compressed. Particularly with drum sounds, careful adjustment of attack time can make the sound more 'punchy' and 'driving'.
Release time plays a very important role in compression. During periods of high signal level, gain is reduced. When the signal level falls below the threshold, the gain will increase at a rate determined by the Release control. If the release time is short, the gain will rise quickly. A long release time will mean that the gain will stay at its reduced level, only recovering gradually:
The setting of the correct release time is a compromise. If the release time is too short, background noise can cause effects often known as 'breathing' and 'pumping'. If the release time is too long, the signal will not be compressed, but simply reduced in level. For effective compression, the release time must be set to as short a value as possible before modulation of the background noise becomes too noticeable. The gain reduction bargraph meter will show how much actual compression is going on. If it stays steady, there is little active compression, just a steady-state reduction in level. The faster the bargraph moves up and down, the harder the compressor is working.
Compression NoiseCompression always has the effect of increasing the noise level. This is because the peaks of the signal are brought down in level, bringing them closer to the noise floor. Then make-up gain is applied to bring the overall signal level back up again, raising the noise floor at the same time. Even if there were such a thing as a perfect compressor, this would still happen. |
Gain Make-Up restores the level lost in the compression process. Since the compressor works by bringing down peak levels, the level of the output signal would be lower than the input if nothing were done. Sufficient gain make up should be applied so that the peaks of the compressed signal are the same level as the peaks of the inputs signal. The sections of the input signal that were quiet will now be louder.
Stereo Link: When a stereo signal is compressed, the stereo link has to be activated so that both channels provide the same amount of gain reduction. If this is not done, a loud signal in one channel will cause that channel to be lowered in level while the other stays the same. Any signal that is panned center in the mix wiill swing in the stereo image towards the unaltered channel. With stereo link selected, the stereo image is maintained.
In addition to the normal signal input, a compressor has a 'side chain' input.
In normal use, the amount of compression or expansion is related to the dynamics of the input signal. The side chain allows the signal passing through the unit to be controlled by the dynamics of another separate signal.
De-essing is an important compression technique using the side chain. Many singers have high level sibilants - 'sss' sounds - which detract from the quality of their performance. Equalizing the signal will reduce the sibilants, but also make the overall vocal sound dull. The sibilants can be selectively removed by compressing only when there is an excessive level of high frequencies.
The microphone channel is routed to a group with the compressor patched into the group insert points. The microphone channel is also paralleled into another channel via the line input. The signal in the second channel is equalized so that high frequencies in the sibilant range are boosted. This channel is fed via an auxiliary output to the compressor side chain input.
Now, the compressor will react whenever there is a sibilant, reducing the gain for the duration of the sibilant and cleaning up the vocal sound.
This technique can also be used to compensate for a 'boomy' bass, or other situations where a band of frequencies is occasionally obtrusive.
One feature of compressors is that they all seem to have their own individual sonic character, even more so than equalizers. This is due to the 'ballistics' of the attack and release profiles, to any processing applied to the side chain, and to any distortion produced in the gain change element, particularly if tubes (valves) are used in the circuitry.
The Hidden Compressorby David Mellor Every studio has one, every engineer uses one, and every popular music recording - almost - dating back to the 1950s and beyond has benefited from one. Of all the many and varied types of outboard in the processing and effects racks, the compressor is surely the one that is most often used, and one that repays its cost of ownership countless times over during its working life. So I don't need to tell you anything about compressors then? Maybe not - if there does happen to be anything you don't know already then you can easily find it in textbooks and magazine articles that are often aimed more at the beginner than the seasoned pro. However, the compressor is a many faceted instrument, and there are a number of tips, tricks and techniques that are not commonly covered in print. Are these the compressor's secrets, known to the few and hidden from the many? Like the Masked Magician, I intend to reveal these secrets to the world. Merciful Release
Over Compression
Compression by Stealth
Compression vs. Clipping
MS CompressionHere's an interesting curiosity. As you know when compressing a stereo signal, a two channel compressor must have its side chains linked, otherwise heavy compression in one channel will cause an image shift in the stereo sound stage. Both channels must at all times be compressed equally. This of course assumes that you are handling stereo as left and right channels - let's call this LR stereo. Not as popular but certainly very useful is mid-side or MS stereo where the M channel is the mono sum of the whole sound stage and the S channel represents the difference between left and right. MS is a useful microphone technique and is sometimes used at other points in the signal chain for modifying the width of the stereo image. (It's a funny thing that proponents of MS often forget that you can do that to LR stereo signals with the pan controls). But what about compressing a signal in MS format? Is it possible? Does it have anything new to offer? Yes it is possible to compress MS signals without converting them to LR. Just pass the M signal through one channel of the compressor and the S signal through the other. Once again, you will need to link the side chains or funny things will happen, but it will all work perfectly. Some might say that it works better than compressing LR stereo, since even when side chains are linked it is not guaranteed that analogue compressors will handle both channels absolutely equally and some image shift may persist. But if you compress in MS domain then any disparity between the channels will result not in an image shift, but a variation in the width of the stereo image, which is arguably less obtrusive. But why not take this a stage further and do something really wacky like compressing the S signal only. What happens now? If you compress the S signal only, then anything panned centre is unaffected and compression only affects signals panned left or right, or signals that are out of phase. Loud signals in these modes will cause a momentary reduction in level of the S channel resulting in a narrowing of image width. I can't say that I recognize any useful function for this myself, but in the hands of more creative people, who knows? Serious Side ChainEveryone knows how to direct a high frequency boosted signal to the side chain to perform a crude type of de-essing - now superseded by more sophisticated stand-alone de-essers such as the Drawmer MX50. But what about applying EQ to the side chain in general, rather than this one specific application? If you have never done it, do it now. Parallel a signal so that it enters the normal input of the compressor, and at the same is connected to the side chain input via an equalizer. Now play some signals through this set up. We all know that different compressors have different sounds, but this little trick allows the compressor that's in your rack right now to have an incredible range of sounds going far beyond the normal differences between models, when used in the standard configuration. You will find that the compressor becomes another type of EQ, but instead of simply cutting or boosting different frequencies, you allow different frequency bands to control the amount of compression applied. When you are in search of that elusive phat sound and simple EQ and compression are not getting you there, EQing the side chain might just do it for you. In fact I would go so far as to say that all serious compressors should have side chain EQ built in. Once you have really tried it you won't want to do without it.
Another option for the side chain is to insert an advanced version of the signal to control the level of the signal itself. One of the enduring problems of compressors, and gates for that matter, is that they can only react to whatever information they receive, they can never anticipate what is going to happen and prepare for it. Well now they can. Using a digital tape or hard disk multitrack it is commonly possible to delay individual tracks with respect to the others. Even if it isnt possible to advance a single track, you can always delay the rest, and perhaps make a delayed copy of the track you want to process. Armed with this you can connect the advanced version of the track to the side chain - just 50 to 100 milliseconds should do - and the delayed version to the normal input. Now you will find that the compressor anticipates the amount of gain reduction required and transients in particular are rendered very much more realistically than doing things the normal way. In fact, you can do it the other way round too - delay the side chain so that the compressor takes a moment to react. Why would you want to do this?, you might ask. The answer is that percussive sounds often benefit from a relatively slow attack, allowing the initial transient to come through unaltered before the body of the sound is compressed. This is just a different way to do it, but this time with a little more control. Radical Ratios
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